![]() You can find out more information about the obsolete functions here, and if you want to port a game from GameMaker: Studio 1.4 we have the following guide: Porting GM:S 1.4 Games Into GameMaker Studio 2. Some of these are replacement functions for things available previously (like the addition of the GPU functions to replace many of the Texture functions) while the majority are completly new to deal with new functionality in the IDE. We are happy to help every VTuber! About cooperationOf course, we also provide cooperation between enterprises and art studios, welcome to consult us.GameMaker Studio 2 has a major update to the GameMaker Language (GML) and in this article we list all the new functions as well as give a short explanation for each. Where to get help?If you encounter difficulties, there is also a complete documentation and an active Discord community. Of course, we also support more other functions, welcome everyone to experience and understandįor example: transparent streaming (OBS, Streamlabs, etc), Pop-up window mode, 3d animation video, video background, custom layer (background, overlay layer, custom upload), full screen switching, leap gesture motion capture, etc. Such as idle action switching, shortcut key trigger action, mouse trigger action, etc
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